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Friday, 3 February 2017

Feb 03, 2017: Hopes.


It's the end of another long day.

GSOC 2017

We had a session on GSOC 2017 today at uni. I had been interested in GSOC for a while, so I've resolved to at least attempt to participate this year. I hope I find a good project! Fingers crossed :)

MIC 2017

Also on the menu is the Microsoft Imagine Cup, which I and a few friends plan to form a team and make a submission to. Unfortunately, there seems to be a sum total of zero data on the Sri Lankan National Finals - a cursory glance at Microsoft Imagine's Sri Lanka landing page gives us the message "Your country has not yet announced plans for Imagine Cup 2017" or something similar. Once more, fingers crossed that sorts itself out in time.

Empire: Warlords! (It's a working title) ;)

This ambitious little project finally has a proper artist. Really, he's got a graphics tablet and everything, he must be a pro. Well, he's actually another friend of mine from uni. I hope he'll live up to expectations.

The Inquest: Cursed Sword

TICS, as I have come to refer to it, moves along, slow and steady. I am working on a demo that will demonstrate the core functions and systems of my planned final twine.

Labyrinth

This one you may not have heard of. It's a rushed little demo a friend and I made on Unity for Android in 12 hours for a local game jam. It was edutainment-based, and we've had a lot of interest in a stable release on the Android platform.

Gamedev notes

I've been messing around with Unreal Engine 4, and can I just say, WOW. Will writeup a short gamedev note in a separate post, watch out for it.

EDIT: Formatting. HTML is a harsh mistress, but they tell me I'll eventually come to love her.
EDIT 2: Fixed missing hyperlink to Microsoft Imagine.

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