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Saturday, 8 April 2017

The Inquest - Cursed Sword

Post #3 of my project open-sourcing and self-publishing initiative is a project I've been working on for a long time, off and on.




The Inquest - Cursed Sword (or, as I have come to affectionately refer to it, TICS) is my humble attempt to flex my puny web technology muscles and use my genuine love for making twines to make a twine that isnโ€™t just an interactive story or a sad little tale that makes you feel like you just listened to a Smiths record (both of which are great things when done properly, I might add).

Iโ€™m planning to bring an interactive, high-fantasy world to life in my twine.

TICS is currently under development, and I intend for this post to act as a living diary of updates, so you can, if you are interested, track its progress.

This is where Iโ€™ll keep track of all the features Iโ€™m trying to implement(๐Ÿ•), have succeeded in implementing(โœ…), and have failed in implementing(โŒ)


FEATURES, in alphabetical order

  • At least five cities/holdings in world that are fully accessible ๐Ÿ•
  • Combat system (will be Pokรฉmon-like) โœ… - combat demo
  • Commerce system ๐Ÿ•
  • Date-time systems ๐Ÿ•
  • Inhabitants that you can interact with and that have their own schedules. ๐Ÿ•
  • Joinable in-game factions ๐Ÿ•
  • Level-up system ๐Ÿ•
  • Multiple endings ๐Ÿ•
  • Overarching storyline ๐Ÿ•
  • Randomised combat encounters, with multiple enemies each having different strategies and movesets โœ… combat demo
  • Reputation system (will change NPC and faction member reactions to you) ๐Ÿ•
  • Sidequests ๐Ÿ•
  • Wearable/consumable items ๐Ÿ•
OPTIONAL, ADVANCED FEATURES (also in alphabetical order)
  • Ability to fight land wars ( This will probably be an extension of the combat system, with added repercussions for the worldโ€™s power balance. It isnโ€™t very likely, but, well, letโ€™s see where the story takes us)! ๐Ÿ•
TO BE CONTINUED (will keep updating as I think of features). If youโ€™ve got a prospective feature youโ€™d like to see included in the project, please leave it in the comments and Iโ€™ll get back to you on it! ๐Ÿ™‚

You can find the project in early prototype form on itch.io, and the source code on Github.

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